Infinite Cars
Infinite Cars
Description
My first ever game created using a game engine!
Why "Infinite Cars"? Well simply because this is an endless racing game.
This is just a simple time killer when you are bored. This game does not have a specific goal. Just drive the car, survive the game, and dodge all the obstacles with all your might!
The computer car has a light artificial intelligence algorithm which it avoids an obstacle to go through. Although, it's not perfect, I'm already satisfied with it.
Android Play Store Link
https://play.google.com/store/apps/details?id=com.takaneichinose.infinitecars
Instructions
As mentioned before, just avoid the obstacles on the road.
You may drag the red car (or the character) to left or to the right to control it.
There is no other controls other than that.
If you feel that the background sound effect is noisy, you may mute it (Located at the top right of the game screen).
Resources
GDevelop - Game engine used for this game.
Aseprite - Drawing tool for the game objects .
LMMS - DAW application for the sound effects.
AAP64 - The color palette used for the images and the UI.
Cordova - To bundle the application into a mobile application.
Bit Font Maker 2 - To create the font used on the application.
Status | Released |
Platforms | HTML5 |
Release date | Jan 31, 2022 |
Author | Takane |
Genre | Racing |
Made with | LMMS, GDevelop, Aseprite |
Tags | 2D, artificial-intelligence, Casual, High Score, Pixel Art, Retro, Runner, Singleplayer, Top-Down |
Code license | GNU General Public License v3.0 (GPL) |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Links | Play Store, GitHub Repository, Liluo |
Also available on
Development log
- Version 2.0May 18, 2022
- Android Play Store releasedMar 15, 2022
- Ready to deploy to Android deviceFeb 09, 2022
- Update 2022/2/9Feb 08, 2022
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